Caching & Fill Retention

How the CloudX SDK caches ads, and best practices for retaining fill

The CloudX SDK handles ad caching automatically — there is nothing custom you need to build. When an impression opportunity arises, an auction runs, bids come back from the demand sources, and the SDK caches the winning ad and expires it automatically. There is no publisher-facing cache TTL to configure.

Consistent across setups

The caching fundamentals do not change with your mediation setup. They are the same whether CloudX runs in First Look, Parallel, or CloudX-only mode, and the same for MAX and AdMob. Only the integration path differs — see Trusted Arbiter for parallel arbitration and the First Look integration guides under each platform tab.

Per-format handling

The differences between formats are about how you drive freshness at show time, not the caching mechanism itself.

FormatFreshness / caching handling
Banner & MRECAuto-refresh is on by default; use stopAutoRefresh / startAutoRefresh for manual control. In multi-network arbitration, retain non-winning fills for the next round (see Trusted Arbiter).
Interstitial / Rewarded / App OpenGate the show call on isAdReady (Android) / isReady (iOS). Retain a loaded ad until it is shown, then reload after it is consumed.
NativeCheck isExpired before rendering, and handle onNativeAdExpired (Android) / didExpireNativeAd (iOS) to destroy and reload the ad. See the Native ad format page.
  • Trusted Arbiter — parallel arbitration and retaining non-winning fills.
  • First Look — CloudX loads first with no held cache; see the First Look integration guide under your platform tab.
  • Per-format integration code lives under the Android, iOS, Unity, and React Native tabs.